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TOY DESIGNER

Dates: 16 OCT 2025 - 24 NOV 2025
Duration: 6 WEEKS
MONDAYS & THURSDAYS
5:30 PM PT / 8:30 PM ET
SHIN YOUNG HONG
HASBRO
Shin Young Hong
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TOY DESIGN
DATES:
16 OCT 2025 - 24 NOV 2025
DURATION:
6 WEEKS
MONDAYS & THURSDAYS
5:30 PM PT / 8:30 PM ET

Design toys that spark imagination — and sell. From concept to pitch, this course takes you through the full toy design process.

Guided by Shin Young Hong, the creative force behind best-selling toys at Hasbro, you’ll learn to craft original toy ideas, build brand-ready visuals, and present a polished pitch that stands out in the industry.

THIS COURSE IS FOR YOU, IF...

  • YOU ARE A PRODUCT DESIGNER

     

    You know how to design for adults — function, form, finesse. But designing for kids? That means rethinking everything. Learn how toys are made, what makes them magical, and how to navigate the entire lifecycle from sketch to shelf. Time to add a wonder project to your portfolio.

  • YOU ARE AN INDUSTRIAL DESIGNER

     

    This toy design course helps you pivot into the toy world by translating your design know-how into child-focused products that spark imagination, meet safety standards, and make it to market. From kid psychology to toy manufacturing, you'll gain the skills to break into a niche that's as strategic as it is fun.

  • YOU ARE FULL OF TOY IDEAS

     

    If your head’s full of brilliant toy concepts but you’re stuck on how to bring them to life, this course is your next move. You’ll get a structured, step-by-step roadmap for turning ideas into pitch-ready products — complete with design guidance, market strategy, and insider tips on manufacturing and commercialization.

Our students work in 1600+ companies worldwide

  • Google logo
  • Apple logo
  • Ubisoft logo
  • Microsoft logo
  • Blizzard logo
  • Uber logo
  • Epic Games logo
  • Amazon logo
  • Spotify logo
  • Meta logo
  • PlayStation Studios logo
  • Nike logo
 
ABOUT THE COURSE / WHAT YOU'LL DO
01
HANDS-ON LEARNING

Work on AI-assisted concept visuals, basic 3D mockups, and toy packaging specs. Create logos and brand assets, storyboard toy commercials, and bring your ideas to life in live sessions where creativity bounces fast.

02
CAREER INSIGHTS

Sharpen your creative thinking, learn to pitch, and build a portfolio that speaks the industry's language. From team collaboration to market research to selling your vision with confidence, you'll be prepped for the real world.

03
FINAL PROJECT

In your final act, you’ll craft a sharp, 4-6 slide pitch. It’s your chance to blend concept, visuals, branding, and storytelling into a real-world pitch that captures hearts, sparks imaginations, and convinces buyers you’re the next big thing in toy design.

INSTRUCTOR
SHIN YOUNG HONG LINKEDIN PROFILE
  • Lead innovative toy design for global hits like Barbie, Disney Princess, Frozen, Moana, and Raya and the Last Dragon.
  • Drives creative direction for Hasbro’s Boys Action brands, including Beyblade X and MixMashers.
  • Bridges concept to shelf with hands-on manufacturing experience from Hong Kong and close collaboration with Disney filmmakers.
  • Won pitch competitions at industry giants Mattel and Hasbro, proving a knack for market-winning ideas.
  • Holds licenses in Play Therapy and Art Psychology, adding depth to design with child development insights.
  • Designed many toys for iconic franchises such as Marvel Rising, Captain Marvel, Transformers, Marvel, Starwars and more.
Instructor Shin Young Hong
syllabus
00
MON (10/13), 5:30 PM PT/8:30 PM ET
Welcome Class

Welcome to the magical world of toy design! In this session, you'll meet your instructor, explore the course roadmap, and get a sneak peek at the exciting creative challenges ahead.

  • Instructor introduction
  • General housekeeping
  • Assignment overview
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01
THU (10/16), 5:30 PM PT/8:30 PM ET
The Journey Begins: Back to Childhood!

Every toy designer starts here: looking back at the toys that shaped us. In this session, we’ll dig into the memories and emotions that made our childhood toys unforgettable—and discover how these nostalgic sparks can fuel brand-new ideas.

  • Secrets behind memorable toys
  • Magic in childhood favorites
  • Case Study: Uncover what sets legendary toys apart. 

Assignment #1: Toy Memory Map
A single-slide visual mood board with images and keywords capturing your toy’s magic.

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02
MON (10/20), 5:30 PM PT/8:30 PM ET
Toys Then & Now — Culture, Categories, and Cool

To design for today’s kids, you need to understand the toys of yesterday and the trends of tomorrow. This class is all about how culture, age, and play style shape what toys become hits—and what’s coming next.

  • How history shapes iconic toys
  • Toy categories: Age, needs, & play styles
  • How culture influences play
  • Workshop #1: Back to the Future! Predict what's next—what’s trending in 3-5 years?

Assignment #2: Trend Forecast Folder
Predict a trend kids will be obsessed with in 2027. Collect 5–6 images in Vizcom to kickstart your visual exploration.

Bonus Assignment: Play with Vizcom! Sign up and get familiar with the tool you’ll use in the next session.

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03
THU (10/23), 5:30 PM PT/8:30 PM ET
Brainstorm Party! (Powered by AI)

Every big idea starts with bold brainstorming. Dive into team challenges, spark creativity with AI, and generate early toy ideas. This is your playground—no idea is too weird!

  • Demo: How AI sparks creativity and innovation.
  • Brainstorming rules
  • Workshop #2: In teams, tackle unique toy-design challenges & bring ideas to life instantly with AI.
  • Showcasing your ideas

Assignment #3: AI Exploration
Use AI to build out and experiment with your toy idea. Come prepared to share your concept with visual support in the next class.

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04
MON (10/27), 5:30 PM PT/8:30 PM ET
Designing Unforgettable Play Experiences

Now it’s time to go deeper. What makes a toy truly fun? Explore how design, character, and storytelling create immersive play that sticks.

  • Sharing AI-enhanced ideas
  • Power of play in design
  • Creating unforgettable characters
  • Relatable stories & immersive worlds
  • Case Study: Behind the scenes of an iconic success.

Assignment #4: Pitch Perfect Workshop
Craft a short, snappy 30-second pitch using storytelling prompts. This is where your character and toy start to come alive.

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05
THU (10/30), 5:30 PM PT/8:30 PM ET
Market Mastery — Finding Your Toy’s Place

Design is only half the equation—understanding the market is just as important. Analyze real-world retail environments, discover what’s trending, and learn how to find white space for your toy to stand out.

  • Competitive research
  • Where your toy fits in the toy aisle
  • Trend secrets
  • Cost & consumer value
  • Identifying white space 
  • 2025 trend watch
  • Real feedback from kids and parents

[Optional] Assignment #5: Toy Store Field Report
Visit a toy store and document your observations—what’s trending, what’s missing, and what catches your eye first.

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06
MON (11/3), 5:30 PM PT/8:30 PM ET
From Idea to Reality — What to Know Before You Pitch

Before you pitch your toy, make sure your idea is solid from every angle. In this class, you will get a checklist and tools to validate and test your concept before it hits the spotlight.

  • 7 must-check elements before pitching
  • Case Study: How do pros pitch?

Assignment #6: Concept Tease & Validation
Create a 3-slide proof of concept using AI visuals or basic mockups to show your toy’s potential—and prep for feedback.

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07
THU (11/6), 5:30 PM PT/8:30 PM ET
5-Step Toy Development Process

You’ve got the concept—now it’s time to bring it to life. From control art to prototyping, discover how designers turn ideas into production-ready assets.

  • Concept board: Visualize look, feel, & vibe.
  • Design guides for manufacturing
  • 3D modeling & prototyping
  • Specs: Build the blueprint
  • Packaging: Think beyond the toy

Assignment #7: From Concept to Spec
Use AI and templates to create visuals and specs: concept board, control art, 3D mockup, and material breakdown.

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08
MON (11/10), 5:30 PM PT/8:30 PM ET
Manufacturing 101 — How Toys Get Made

Ever wonder how a toy goes from sketch to shelf? Class 8 breaks down how toys are manufactured, tested, and shipped—so you can design with real-world production in mind.

  • Tooling, molds & materials
  • Painting techniques
  • Quality control & regional regulations
  • Factory sample process
  • Shipping & logistics

Assignment #8: Take-Home Quiz
A short quiz covering manufacturing terms, processes, and global standards.

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09
THU (11/13), 5:30 PM PT/8:30 PM ET
Branding, Logos, Trademarks & Packaging

In today’s toy market, branding can make or break your idea. Explore how to craft a toy brand that resonates—and how to design packaging that pops.

  • Branding & naming
  • Logos & trademarks
  • Packaging design
  • Retail & marketing alignment

Assignment #9: Brand Tease Slide
Design a teaser slide with your toy’s name, logo, tagline, and moodboard—your first glimpse at the brand.

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10
MON (11/17), 5:30 PM PT/8:30 PM ET
Toy Commercial 101 – Selling the Play

Great toys sell because of great stories. In this class, you’ll learn the fundamentals of writing and visualizing toy commercials that connect, entertain, and sell.

  • What makes a toy ad work?
  • Emotional hook & storytelling 
  • Highlighting the “WOW” moment
  • Filming & visual techniques
  • Toy commercial script writing
  • YouTube & social media strategy

Assignment #10: Commercial Storyboard
Write a 3-line ad story and sketch a 4–6 frame storyboard to sell your toy’s play pattern and wow moment.

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11
THU (11/20), 5:30 PM PT/8:30 PM ET
Breaking Into the Toy Industry – “How to Land a Job in Toy Design”

So how do you turn your passion into a career? Class 11 equips you with insider tips on how to stand out and land a role in the toy industry.

  • Where toy designers come from
  • Portfolio & resume tips
  • Essential skills & software
  • Character & brand knowledge
  • Toy history & geek culture
  • Soft skills & job search strategies

Assignment #11: Final Pitch Prep
Refine your slides and polish your pitch. You’ll present your original toy concept in the next session!

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12
MON (11/24), 5:30 PM PT/8:30 PM ET
Final Project Pitch

It’s showtime! Share your finished toy pitch with your peers in a supportive, creative environment. This is your chance to showcase your full toy concept like a pro.

  • Student Presentations
  • Feedback & Q&A
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What our students say

Student Rebecca Kouwe
Rebecca Kouwe
HUMAN RESOURCES ANALYTICS
"I really enjoy the format of the course. Lectures with real life examples and an ongoing case study. Also built in 20 minutes at the end of each class for questions is helpful."
Student Hayley Smith
Hayley Smith
BRANDING 101
"Overall I'm impressed with the level of detail and explanation around particular topics and subjects. There's a real depth to each module which for learning allows the information to stay in your brain."
Student Carlos Andres
Carlos Andres
BECOME AN ART DIRECTOR
"The group activities, they allow us to interact and exchange ideas, plus the way it is structured is challenging and mind twisting as we collaborate in different parts of the ideation."
Student Courtney Fulton
Courtney Fulton
WOMEN IN LEADERSHIP
"I enjoyed the structure of the class. I like how we learned about a topic and practiced it in the workshops. It’s helped me to apply what I learned!"
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